Requiem of Reuinis Interactive Map

Interactive map for Requiem of Reuinis — all thirty demo maps with enemy locations, chests, keys, materials, and boss gates across three regions.

Map coverage

The Requiem of Reuinis interactive map documents all thirty demo maps across three regions: the Cave Entrance, Forgotten Ruins, and Deep Sanctum. Each floor displays tile layouts, enemy positions with stat previews, chest locations with contents, key door placements, material nodes, alchemy stations, research stations, and boss arena entrances. The map is the visual companion to text walkthroughs — use both together for optimal routing.

Map data reflects the current demo build. Floor layouts, enemy placements, and item locations match what you encounter in-game. Hidden tiles appear on the map once you collect region map fragments like the Cave Map Fragment, mirroring in-game reveal mechanics. Bookmark region-specific walkthroughs for narrative routing context alongside raw map data.

Region 1: Cave Entrance maps

Cave Entrance maps span roughly eight to ten floors from the tutorial entry through the Guardian of the Threshold arena. Key markers include the Rusty Key alcove on floor two, Herb Bundle node on floor three, Ruin Bat bypass door on floors four and five, and the Cave Map Fragment pickup. Enemy markers show Slime Cultist and Ruin Bat positions for fight-or-skip decisions.

Cross-reference Cave Entrance map tiles with the Cave Entrance Walkthrough for recommended visit order. First-time players use the map to avoid getting lost; repeat players use it to verify optimal path day counts against the Route Calculator.

Region 2: Forgotten Ruins maps

Forgotten Ruins maps show branching left and right paths from the entry junction, Iron Key door locations, Research Notes and Alchemy Catalyst nodes, Stone Golem shortcut gate, and dual boss arenas for Ruin Warden and Ashen Sentinel. Branching layout makes the map especially valuable — text directions alone confuse without visual reference.

Use Forgotten Ruins map markers to plan Iron Key sequencing — identify story-critical doors before optional treasure doors. The Forgotten Ruins Walkthrough sequences branch visits; the map confirms door types and enemy patrol paths between nodes.

Region 3: Deep Sanctum maps

Deep Sanctum maps display the west branch Golden Triumph Shard alcove, east branch Calamity Fragment chamber, Sanctum Key pickup, and the consecutive boss chain corridor for Sanctum Keeper, Calamity Echo, and Demo Final Guardian. Enemy density markers explain why state-based clearing with Dream Anchor saves navigation days on these floors.

Plan detour routes on the map before entering region three. Collect both shard and fragment markers before the Sanctum Key boss door. The Deep Sanctum Walkthrough and State Burst build page align with map markers for Golden Triumph and Ashen Death locations.

Using the map with other tools

Combine map data with the Equipment Database and Materials Database to identify what each chest contains before committing detour days. The Enemy Database supplements map enemy markers with full stats and strategy notes for Stone Golem, Ashen Knight, Corrupted Priest, and Calamity Wisp encounters.

The Route Calculator accepts floor waypoints that correspond to map markers — build a path on the map, then simulate day cost in the calculator. The Route Planning Guide explains Magic Tower routing principles that make map study worthwhile. Thirty maps reward players who study layouts between runs rather than discovering them expensively tile by tile.

Frequently Asked Questions

How many maps are in the demo?

Thirty maps across three regions: Cave Entrance, Forgotten Ruins, and Deep Sanctum.

Does the map show hidden tiles?

Hidden tiles appear after you collect region map fragments like the Cave Map Fragment.

Are boss locations marked?

Yes. All six demo boss arenas are marked with region and encounter names.

Can I use the map during a run?

Yes. Keep the wiki map open alongside the game for reference between moves.

Will the map expand for the full game?

Yes. Additional regions and maps will be added at full release on July 15, 2026.